![](https://cdn.myportfolio.com/e57dcc98-11f2-46ec-9895-50186835f408/3f0c7c08-0b86-416f-b59f-f6eeeee607a4_rw_1920.png?h=aa9f24dbdf593be03fd21b956494746f)
Process
This was a personal project of mine that I put considerable effort into. The purpose was to create a detailed model of a drill with a limit of 10 thousand maximum polygons.
First I found reliable references and modeled a silhouette of the drill. Then I refined it to a low-poly that will be used as the final model. I created a UV for it and proceeded to make a high-poly version. After the high-poly was ready I used floaters for some details. All textures were baked in Substance Painter, where the color was added too. For the final render, I used the Marmoset Toolbag.
![](https://cdn.myportfolio.com/e57dcc98-11f2-46ec-9895-50186835f408/803a8877-ce4c-4725-ba18-b1d2328b566a_rw_1920.png?h=2eb33b216300c2021f85f4bcf301e65b)
![](https://cdn.myportfolio.com/e57dcc98-11f2-46ec-9895-50186835f408/8c5a3019-9b22-4dff-8a52-65330427fedb_rw_1920.png?h=4f42c1f2b7462209fae8277d308b728e)
![](https://cdn.myportfolio.com/e57dcc98-11f2-46ec-9895-50186835f408/1715276f-32e9-4de7-bb89-307c3db0bfda_rw_1920.png?h=e7007741dc9de0f5ccc800fa30df2d93)
![](https://cdn.myportfolio.com/e57dcc98-11f2-46ec-9895-50186835f408/891c5512-9a24-45d1-9e7b-3d0c233ddec9_rw_1920.png?h=6eb4dafebd56202878ea0ba82733f7a8)